📕Configuration file
Adjust the configuration file to suit the plugin to your taste.
Configuration values are stored in the config.yml
. They're auto-generated when the plugin is brought up with the server.
languageFile
en.properties
The i18n language to use for the plugin. It will format plugin messages. View available options Languages support
shareHealthBar
true
true:
Linked players will share the health bar. Both player's health bars will be in-sync all the time.
The revive feature will be disabled.
false:
Linked players will only feel the same damage, but the health bar can be out of sync.
The revive feature will be enabled.
allowLinkedPlayerFriendlyFire
true
Linked players are able to hurt each other.
capHealthForNonLinks
false
Should the plugin cap the health for non-linked players. This is to encourage linking
healthCapAmount
10
If health is capped, how much should it be capped at. Max is 20.
durationTilDeathInSeconds
30
How many seconds will a player be incapacitated for before meeting their demise.
reviveDurationLength
10
How many times do you have to hit your soul link before they get revived.
reviveBarDepleteSpeed
2
How fast to deplete the revive bar when a player revives their soul link.
enableDebugLogs
false
View debug logs when running the plugin.
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