📕Configuration file

Adjust the configuration file to suit the plugin to your taste.

Configuration values are stored in the config.yml. They're auto-generated when the plugin is brought up with the server.

Field
Default
Description

languageFile

en.properties

The i18n language to use for the plugin. It will format plugin messages. View available options Languages support

shareHealthBar

true

true: Linked players will share the health bar. Both player's health bars will be in-sync all the time.

The revive feature will be disabled. false: Linked players will only feel the same damage, but the health bar can be out of sync. The revive feature will be enabled.

allowLinkedPlayerFriendlyFire

true

Linked players are able to hurt each other.

capHealthForNonLinks

false

Should the plugin cap the health for non-linked players. This is to encourage linking

healthCapAmount

10

If health is capped, how much should it be capped at. Max is 20.

durationTilDeathInSeconds

30

How many seconds will a player be incapacitated for before meeting their demise.

reviveDurationLength

10

How many times do you have to hit your soul link before they get revived.

reviveBarDepleteSpeed

2

How fast to deplete the revive bar when a player revives their soul link.

enableDebugLogs

false

View debug logs when running the plugin.

Last updated